var MENU_POS_GNB=[// Level 0 block configuration{ 		// Item's width in pixels	'width'      : 160,	// Item's height in pixels	'height'     : 18,	// if Block Orientation is vertical	'vertical'   : false,	// Block outing table parameters: 	// [cellpadding, cellspacing, border]	'table'      : [1, 0, 0],	// Time Delay in milliseconds before subling block expands  	// after mouse pointer overs an item	'expd_delay' : 300,	'css' : {		'table' : 'gm0table',		'inner' : 'gm0inner',		'outer' : ['gm0mouto', 'gm0movero', 'gm0mdowno']	}},// Level 1 block configuration{	'width'      : 160,	'height'     : 32,	// Vertical Offset between adjacent levels in pixels	'block_top'  : 20,	// Horizontal Offset between adjacent levels in pixels	'block_left' : 0,	// Vertical Offset between adjacent levels in pixels	'block_top_netscape'  : -80,	// Horizontal Offset between adjacent levels in pixels	'block_left_netscape' : -165,	'vertical'   : true,	// block behaviour if single frame:		// 1 - shift to the edge, 2 - flip relatively to left upper corner	'wise_pos'   : 1,	'table'      : [0, 1, 0],	// Time Delay in milliseconds before menu collapses after mouse 	// pointer lefts all items	'hide_delay' : 300,	'expd_delay' : 300,	// transition effects the for the block 	// [index on expand, duration on expand, index on collapse, duration on collapse]	'css' : {		'table' : 'gm1table',		'inner' : 'gm1inner',		'outer' : ['gm1mouto', 'gm1movero', 'gm1mdowno']	},	'opacity'    : 100},// Level 2 block configuration is inherited from level 1{	'width'      : 160,	'height'     : 32,	// Vertical Offset between adjacent levels in pixels	'block_top'  : -1,	// Horizontal Offset between adjacent levels in pixels	'block_left' : 250,	// Vertical Offset between adjacent levels in pixels	'block_top_netscape'  : -1,	// Horizontal Offset between adjacent levels in pixels	'block_left_netscape' : 250,	'vertical'   : true,	// block behaviour if single frame:		// 1 - shift to the edge, 2 - flip relatively to left upper corner	'wise_pos'   : 1,	'table'      : [0, 1, 0],	// Time Delay in milliseconds before menu collapses after mouse 	// pointer lefts all items	'hide_delay' : 300,	'expd_delay' : 300,	// transition effects the for the block 	// [index on expand, duration on expand, index on collapse, duration on collapse]	'css' : {		'table' : 'gm1table',		'inner' : 'gm1inner',		'outer' : ['gm1mouto', 'gm1movero', 'gm1mdowno']	},	'opacity'    : 100}]